decaf — an e-zine

project brief: To conceptualize, design, and produce an interactive e-magazine (e-zine) based on a topic of our choice — with a strong focus on layout, typography, masthead design, animation, and overall digital editorial design. The goal was to explore how motion, interactivity, and visual storytelling can elevate static content and turn it into an engaging digital experience.

project brief: To conceptualize, design, and produce an interactive e-magazine (e-zine) based on a topic of our choice — with a strong focus on layout, typography, masthead design, animation, and overall digital editorial design. The goal was to explore how motion, interactivity, and visual storytelling can elevate static content and turn it into an engaging digital experience.

the process.

the idea

what i set out to create.

moodboard + initial ideation stage

I knew exactly what I wanted to do the second I read the brief. As someone who’s borderline obsessed with coffee (and has even worked in cafes just to be around it more), choosing coffee culture as my topic was a no-brainer. But instead of focusing purely on facts or reviews, I wanted to explore the emotional side of it — the rituals, the creativity, the slow moments.


That’s how “DECAF” was born.


DECAF isn’t your typical coffee zine. It’s not just about what beans to buy or how to brew a pour-over. It’s for people who see coffee as more than just a drink — people who find meaning in their morning cup, who appreciate the mindfulness in brewing, or who just love quirky cafés and cozy spaces.

I wanted the zine to feel fun, sketchy, warm, and filled with movement — a mix of quiet energy and creativity, much like coffee itself.

the process

from brainstorms to building blocks.

potential layouts + masthead ideas

Once I confirmed coffee culture as my theme, I started moodboarding — filling boards with scribbly textures, coffee rings, bold colours, and lots of personality. I knew I wanted a playful, imperfect aesthetic that looked hand-crafted and human.


I then came up with three article concepts:

  1. “What’s the Diff?” – an exploding infographic comparing cappuccinos vs. lattes

  2. “Brewed Traditions” – an illustrated origin story of coffee

  3. “Zen in a Cup” – a photographic article on mindful coffee brewing


Each section had its own vibe and layout approach, but all tied back to the zine’s visual identity: lively, reflective, and a little cheeky.


I then started to sketch the potential layouts whilst also playing with different masthead looks.

the making

bringing it all to life.

changes in masthead + original sketches + final touchups

Masthead:

I went through a bunch of name options — Blend, AM, Grind — but “DECAF” stuck with me. It felt short, playful, and a little ironic (especially for someone as caffeine-fuelled as me). The masthead was created using Made Tommy Soft as a base, which I then customized with circular elements to give it a friendly, bubbly feel.


From Sketchbook to Screen:

When I first created the cover, it honestly felt flat. The colours were muted, nothing stood out, and it didn’t really capture the vibe I was going for. That’s when I decided to go back to my journal and start sketching everything by hand, from scratch: doodles, animation ideas, supporting graphics — to figure out what felt right.

Once I had my sketches down, I translated them into Illustrator, refined the shapes, and added a sweet brush texture to it. I felt it captured the authenticity of the piece — recognising that coffee lovers are often also art lovers, and wanting to bridge that connection.


Typography & Color:

For typography, I picked Manu Test for headings and Fuzzy Bubbles for body text — both had personality but were still easy to read. I didn’t lock into a strict colour palette; instead, I let the contrast and layout guide the vibe of each page. The colours were vibrant, scattered, and intentionally a little unpredictable — kinda like caffeine itself.


Animation & Motion:

Once the static visuals were locked, I moved everything into After Effects. I animated:

  • A looping spinning coffee cup for the cover

  • Scribbly hand-drawn icons that moved like they were alive

  • Gentle floating gifs across articles to create rhythm and flow

Each animation was short and sweet — more about adding energy than overwhelming the page.


Photography & Illustration:

All photos were taken by me at a local cafes (aka an excuse to drink more coffee) — styled around clean setups, soft lighting, and warm tones. I kept everything minimal to give space for the animated graphics. The illustrations were all based on my original journal sketches, later vectorized and brought to life with motion. I wanted the final zine to feel handmade, playful, and full of texture.

the outcome

what i managed to deliver.

my final e-zine! (do give it time to load)

The final DECAF e-zine is a fully interactive digital magazine, complete with:

  • A bold, customized masthead with unique typographic treatment

  • 3 original articles, each with their own visual style and layout approach

  • Animations, illustrations, and interactive features that bring each section to life

  • Custom animated illustrations

  • Stylised photography and hand-crafted visual accents

  • A cohesive layout system using columns, white space, and structured hierarchy


Even though the content was fun, the real focus was on visual storytelling — using design, type, motion, and emotion to guide the reader through a playful and calming experience.

the troubles

what almost ruined it — and how i pushed through.

my planning + my old cover page

Two things gave me the most grief: layout and consistency. Getting the visuals to feel unified across illustration, photography, and animation was way harder than I expected. At one point, the cover looked like it belonged to a totally different project — so I went back, added hand-drawn elements, and even redesigned the masthead to bring everything back together.


There was also a lot of experimentation with animation loops. Making them seamless and non-distracting while still adding character took trial and error (and lots of hours in ae…)


It was honestly a really stressful time — I did my best to plan everything out and kept going back to make all the necessary tweaks to get things just right.

the takeaways

what i learned; and what i plan to do differently.

my creative process journal (for a deeper insight into this project!)

This project taught me that design doesn’t always have to be polished to be powerful. Sometimes, letting your visuals feel hand-drawn, loose, or a little “off” actually makes it more human. I also learned how motion and layout can work together to guide emotion — when used right, they help tell a story without needing many words.


Next time, I’d give myself more time to refine animations and maybe build in more playful user interactions. But overall, DECAF feels like me — quirky, caffeinated, and full of love for the little things.

this website was made with love, by alli!

like what you see?

lets connect!

allisoncampbell715
@gmail.com

this website was made with love, by alli!

like what you see?

lets connect!

allisoncampbell715
@gmail.com

this website was made with love, by alli!

like what you see?

lets connect!

allisoncampbell715
@gmail.com